![]() ![]() For me, the music, the vehicles, the clothing. Question: Dan Vondrak, what was your favorite part of developing a game in the 1980s era?ĭan Vondrak: I grew up in the ’80s, so there’s so much about it that I loved. Bringing this story to a contemporary audience and making it relevant. That was a big part of what we wanted to capture in this game, that zeitgeist of not only the original Black Ops and the Cold War era, but also things that are happening today. In some ways, that allows us to add an edge of excitement to our fiction and our narrative. Conspiracy theories almost develop a life of their own. Just thinking about, what is the pure essence? The Black Ops series cuts to the heart of a lot of the paranoias of society, the fears of what war might mean, what kind of espionage operations are actually happening out there. In fact, we talked about that a lot as we developed the creative for this game. ![]() It’s the stories that are not ripped from the headlines, but between the headlines. ![]() Question: Having been involved in Black Ops for more than a decade, what does a Black Ops game mean to you?ĭan Bunting: Well, we talked about it a lot. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |